AI Insights · Timothy · April 2024
Top 5 Anime Games Performance in Denmark for Q1 2024
Discover how the top 5 anime games performed on a unified platform in Denmark during Q1 2024, with insights into their weekly downloads, revenue, and active users.
In Q1 2024, the top 5 anime games on a unified platform in Denmark showed varied performance in terms of weekly downloads, revenue, and active users. Here's an overview of how each app fared during this period.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced fluctuations in weekly revenue, peaking at approximately $12.7K in the first week of January. The app saw a mid-quarter dip but rebounded to $8K by the last week of February. Weekly downloads remained relatively stable, ranging from 125 to 206, while active users hovered between 2.5K and 2.7K throughout the quarter.
DRAGON BALL Z DOKKAN BATTLE, also from Bandai Namco Entertainment Inc., saw a peak in revenue at $6.4K in the first week of January, with another significant increase to $5.7K in mid-February. Downloads ranged from 30 to 68, and active users remained steady between 1.4K and 1.5K.
The Seven Deadly Sins by Netmarble Corporation had its highest revenue in the first week of January at $7.8K but experienced a decline, with the lowest at $349 in the last week of February. Downloads varied from 12 to 64, and active users fluctuated between 505 and 708.
Black Clover M from Garena International II Private Limited showed a steady revenue trend, peaking at $2.6K in mid-February. Downloads ranged from 29 to 178, while active users saw a consistent increase, peaking at 1.4K in mid-February.
SLIME - ISEKAI Memories, another title from Bandai Namco Entertainment Inc., had relatively lower revenue, peaking at $1.4K in early February. Downloads remained low, ranging from 4 to 18, and active users were stable, fluctuating between 272 and 324.
For more detailed insights and data, visit Sensor Tower.